devz_
DevZ / Game ports & codewhat could I port next...??

Old games.
New possibilities.

Porting, recompilation, and curiosity.
Exploring new ways to run the games you know on different hardware.

From code to screen.C++iOS / iPadOSNintendo SwitchPS VitaStatic recompilation

Featured projects.

01 / Selected work
PORT / 01ARCADE → iOS + WINDOWS
HANGTIME
MIDWAY ARCADE · 1996
SwiftMAMEiOSWindows

NBA Hangtime

The 1996 Midway arcade game on iPhone, iPad and Windows: true widescreen, big head modes, touch and Xbox/PlayStation controller support. Bring your own ROMs.

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Powered by: mame2003-plus.
RECOMP / 02XBOX 360 → iOS
SIMPSONS
THE SIMPSONS GAME · 2007
C++ReXGlueiOS

The Simpsons Game

A recompilation of the 2007 game for iOS using ReXGlue.

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Powered by: ReXGlue SDK.

More from the lab.

02 / More projects
08

Minecraft: Xbox 360 Edition

The Xbox 360 edition on iPhone through static recompilation. Built with the ReXGlue SDK, with Vulkan on Metal via MoltenVK.

Original repository
C++ · ReXGlueRepository
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